UV Mapping Textures

A custom texture can be extremely useful for the UV layout stage of modeling. In addition to checking for distortion or warping these images allow an artist to check for the appropriate texture resolution by previewing and checking for blurriness. They can also be used to make sure UVs are not flipped or rotated in the wrong direction and to compare the UV space used by different models or chunks of geometry.

These are 512px – 8k:

One Reply to “UV Mapping Textures”

  1. I have noticed you don’t monetize your website, don’t waste your traffic,
    you can earn additional cash every month because you’ve got hi quality content.
    If you want to know how to make extra bucks, search for: Mrdalekjd methods
    for $$$

Leave a Reply

Your email address will not be published. Required fields are marked *