UV Mapping Textures

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A custom texture can be extremely useful for the UV layout stage of modeling. In addition to checking for distortion or warping these images allow an artist to check for the appropriate texture resolution by previewing and checking for blurriness. They can also be used to make sure UVs are not flipped or rotated in the wrong direction and to compare the UV space used by different models or chunks of geometry.

These are 512px – 8k:

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