New UV Tutorials

I’ve always used the standalone version of Unfold 3d for UV work but I’ve recently switched to staying in Maya for UVs. Unfold 3D is an awesome program that makes UVing fast and fun, but it has the disadvantage of being external which requires the extra time and hassle of export/import. Working on UVs in maya does require a lot of tips and tricks so I’ve put together a video series.

Here’s a quick start video explaining how to UV any object quickly and easily:

This video goes into more detail on how to UV an object with multiple parts:

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UV Mapping Textures

A custom texture can be extremely useful for the UV layout stage of modeling. In addition to checking for distortion or warping these images allow an artist to check for the appropriate texture resolution by previewing and checking for blurriness. They can also be used to make sure UVs are not flipped or rotated in the wrong direction and to compare the UV space used by different models or chunks of geometry.

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Dominion

Artefact has just completed work on “Dominion”, a brooding, atmospheric sci-fi short film concept. VFX included over 35 shots featuring futuristic drone and weapon design.