Protected: Water Dragon
VFX Tips For Indie Film Making
Writing scenes for VFX can be hard. This is especially true if you’re not a VFX artist yourself and there’s a limited budget.
As an artist I’ve been fortunate enough to create VFX for everything from micro budget short films to some of the biggest super hero movies in history. Over time I’ve noticed some common mistakes by film makers as well as some decisions that result in success.
Read on for tips and pitfalls to avoid when developing your indie film for VFX
Continue reading “VFX Tips For Indie Film Making”Push Dagger Asset
I created this model recently and decided to use it to learn substance painter for texturing.
Particles in Reflections and Refractions
New UV Tutorials
I’ve always used the standalone version of Unfold 3d for UV work but I’ve recently switched to staying in Maya for UVs. Unfold 3D is an awesome program that makes UVing fast and fun, but it has the disadvantage of being external which requires the extra time and hassle of export/import. Working on UVs in maya does require a lot of tips and tricks so I’ve put together a video series.
Here’s a quick start video explaining how to UV any object quickly and easily:
This video goes into more detail on how to UV an object with multiple parts:
VRay Testing
I made a quick model of a fuel injector and did some testing in vray. Played with procedural (no UV) workflows, curvature, mesh lights and environment fog.
Small Dragon
This is a tiny dragon done as a personal project over the course of a weekend. Look for a tutorial coming soon! This will focus on teaching the skills necessary to create fast concept designs for a hero character that can be approved by a client or supervisor and then finalized for production.
It will cover: